Graham Brown-Martin is the founder and managing director
of Handheld
Learning Ltd.
The vision of the company is that
within the next 5 years every child
will have a personal mobile communications
device. Its mission is to make learning
personal and universally accessible
using such devices. As part of this
mission the company has provided
free to
access
tools
bringing together an active online
community of leading academics,
educators
and developers sharing ideas, knowledge
and experiences. The
company hosts the world's largest
annual conference on mobile learning.
The next event, Handheld
Learning 2007, is being held
at The Central Hall, Westminster
on October 10th-12th.The company
has also spun out a commercial enterprise,
RedHalo,
which is an innovative device agnostic,
mobile learning platform.
Graham Brown-Martin’s early
career included a 5 year period at
Research
Machines when it was a very
small company in Oxford making 380Z,
480Z and Nimbus computers. He spearheaded
RMs early ventures into multimedia
including the Domesday
Project. He
then went on to form Next Technology
Corporation, a pioneering company
based in Cambridge developing new
technologies based around CD-ROM for
many well known computer manufacturers
including Apple, Sun, Acorn, Philips
and Intel. It was during this time
that the firm won one of the first
SMART awards (1988) to develop a handheld
computer for children. Several patents
were awarded to the company which
was eventually acquired by Philips
Electronics.
Graham Brown-Martin then went on
to form Electronic Sound & Pictures
(ESP), building bridges between educational
and entertainment software. An acquisition
by Virgin Interactive Entertainment
oriented the company towards the entertainment
industry. Utilizing technologies developed
at Next, ESP was renamed EXP and re-launched
as the world’s first interactive
music label working with artists as
diverse as Peter Gabriel, Nine Inch
Nails, The Orb, The Grid, The Shamen
and Depeche Mode.
After Virgin Interactive was sold
to Viacom Graham Brown-Martin left
to form an art/technology unit with
Buggy
G Riphead, visual collaborator
with the Future
Sound of London. During
this period Buggy and Graham Brown-Martin
directed several music videos and
short films, and designed the ship’s
computer for the New Line Cinema feature
film “Lost
In Space”.
Graham Brown-Martin then took the
helm of Digital Arts, a Soho-based
animation company and during the dot-com
boom period took the company from
5 to 125 people providing television
to Internet based projects for clients
such as Volkswagon, Swiss Re, Virgin
and EMI. The company also acted as
business incubator and developed a
new online brand called Ammo City,
which at the time was one of the most
successful alternative news and entertainment
networks.
After the bust, Graham Brown-Martin
and his family spent a two-year period
traveling and consulting, working
on a number of projects ranging from
business rescue to publishing to media
and to digital divide, in regions
including Australia, China, West Africa,
New York and the Caribbean.
During his entire career Graham Brown-Martin
has embraced and developed software
for handheld computers, and upon his
return from overseas he decided that
the moment was right to pursue his
original vision of mobile learning. |
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