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Apple announce the iPhone

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gerry.gray
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« Reply #15 on: January 19, 2007, 01:01:11 PM »

Hi all,
I was talking about the iphone and this thread with a group of techy year 11 students and they wanted to know what you thought of the FIC neo1973 - open source, which they love!
http://www.theregister.co.uk/2007/01/15/open_phone/
gerry
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Graham
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« Reply #16 on: January 19, 2007, 04:19:47 PM »

Very interesting and thanks for posting the link!

It's great to hear that your students are taking an interest in the topics in this forum perhaps they might like to join themselves and let us know what they think of mobility and how it might help with learning.

My thoughts...

The Apple strategy really does seem to fly in the face of wisdom and perhaps the success of the iPod which has a closed architecture has influenced their decision to lock developers out of the iPhone device. As mentioned elsewhere in this thread the thing that has traditionally made a smart phone smart is the ability for owners to add applications relevant to their circumstances or requirements. Phones are multi-media computers as well as communication devices these days so, like many, I'm still confused about Apple's apparent lack of desire for 3rd parties to build what could be the killer app's that distinguish the iPhone from it's competitors. It could be that Apple either believe that they can do this themselves or that they want to be a gatekeeper for iPhone applications and take a slice of the box office thus matching their iTunes strategy.

Phones based on open-source Linux, as per your link, is one route but it does depend on adoption by handset manufacturers who ultimately determine what's in your hand. Nokia have adopted Linux for their Internet Tablets whereas for their phones they use Symbian as do other manufacturers such as Sony-Ericsson, other smart phone manufacturers such as HTC or Asus (the companies behind most PDA's and phones such as the XDA and MDA) use Windows Mobile, Palm use Palm OS or Windows Mobile. All these operating systems foster and encourage developers to make new applications on the basis that the more applications available for their platform the more handsets they will sell.

rant over!
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gerry.gray
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« Reply #17 on: January 19, 2007, 05:01:38 PM »

It certainly makes sense to me that the more apps available, the more handsets they sell, but apple might be thinking they don't need that, people will buy the iphone for the same reason they buy the ipod instead of other mp3's - its the 'coolest' - the one with the most street credibility... but the students I teach who understand the technology are turned off by limitations like this.  I'm just turned off by the 2 year contract!
Graham - I will have to get some of my little genius kids to post on this forum instead of just talking to them about it!  Wink
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« Reply #18 on: January 20, 2007, 03:56:56 PM »

From a review in the Chicago Sun-Times:

Quote

5. Apple will keep a very tight rein on software development.

I asked point-blank if third parties would be able to write and distribute iPhone apps and was told, point-blank, no.

However, it appears that there'll be some third-party opportunities. I'm going to take a guess that iPhone software will be distributed the same way as iPod games: no "unsigned" apps will install, but apps will start appearing on the iTunes Store after successfully passing through a mysterious process of Apple certification -- one that ensures that they meet a certain standard of quality and won't, you know, secretly send your credit-card info to Nigeria.

The lockdown on software is an area of ongoing suspicious interest. I noticed that the iPhone's pre-release browser was missing some plug-ins. I asked if Real and Macromedia et al. would be writing media plug-ins for the iPhone's Web browser, and was told that no, the browser would ship with plug-ins, but Apple would be writing them all in-house. Odd, that.


6. The iPhone runs the same OS as the Macintosh. And not in the way that Windows Mobile is, I suppose, technically, if you want to split hairs about it, classified somewhere in the Microsoft Windows phylum.

Nope, everything I've learned (both in official briefings and "you and I never spoke, all right?" sort of discussions) says that it truly does run Leopard, the upcoming 10.5 OS that will be released for the Macintosh late in the spring.

Those spiffy UI animations, for instance, come courtesy of Leopard's Core Animation suite.

So will it run Mac software? Nope. The iPhone runs OS X, but it's an iPhone, not a Macintosh. And it stands to reason that the OS on the iPhone doesn't include any bits that it doesn't need.

And no, the iPhone's Widgets aren't the same as the Mac's Dashboard widgets. But they do use DashCode and other desktop widget tech, so who knows? I'm really hoping that widgets will be more open to third-party developers than apps.


7. The iPhone is still under development and isn't feature-complete. I opened the "Notes" application and found myself tapping impotently at a JPEG of what the app is supposed to look like. And the camera app only had one button.

Any complaints about what the iPhone can't do are premature. Remember, it won't ship for six months.

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